Educative games are made specifically for children to receive education and entertainment at the same time. This means that they learn while playing in a fun way. Because of that, the implementation of these is of great help, using them for stimulation, and identification of potentials on the little ones, linked with the emotional, physical and social development, with the primordial objective of deploying the learning abilities.

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Educative games have different participative techniques related to learning, made to develop methods of direction and correct conducts on children, stimulating discipline. These kind of games not only favor an increase in the cognitive aspect, but also helps in the domain of knowledge.

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This aspect of teaching is very old; on primitive societies it was used in a routinely way, to awake the abilities in children, who were taught the dexterities of hunting, cultivating, fishing and in different tasks which were a legacy for their descendants. Through different procedures, they could easily relate the operations in their daily lives, getting used to them.

“Stanley Hall”, who was one of the great artifices of the institutionalization of American psychology, in his initial impulse about child personality, describes that “children’s games could have the function of allowing human beings to overcome certain attitudes, allowing the development of a higher evolution”. In another aspect of his theory he says: “games are succeeded according to the stages of development and defined by the proper content of their playful activities”.

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All of this makes us think that the game itself is an enjoyable activity of recreation, which awakes, through the active and expressive intervention of children, the creative learning, making happiness a habit. With games, children can learn, in the first stages of their lives, the importance of their formation and education.

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Because of that, educative games come to stimulate the mental activity, which is the process of learning, highlighting physical, intellectual and psychological qualities of children, in the formation of their dexterities and knowledge in a malleable way. So, educative games allow them to know many ways of learning in a dynamic way.

A clear example of these experiences are the ones achieved by didactic games. Parents and teachers must value the treasure of these resources which may seem simple, but will teach children for the rest of their lives. Aside from puzzles, parents have the option of getting their children threading games, crafts, writing, drawing, allowing the little ones to practice their motors skills.

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It is enjoyable to watch our children playing and learning. Seeing them having fun in that activity will surely fill you with satisfaction, because it is a process of freedom, which allows them to express their personality without limits, having fun at the same time.

ALFA